Keith Chiu

← Lab · E-commerce Strategy

Growth Strategy Builder

From "grow online revenue 25%" to a plan with numbers, trade-offs and a roadmap.

1 · Where you are today

Defaults are illustrative, not any real business's data. Third-party = OTAs, marketplaces, resellers or partner programmes that take a cut.

Direct bookings / mo
–
Direct revenue / yr
–
Direct share
–
Commission paid / yr
–

2 · Where you want to be

+25%

Revenue = traffic × conversion × order value, so the levers multiply. Set how much each one will move:

Revenue / yr
–
=
Sessions / mo
–
×
Conversion
–
×
Order value
–

3 · Win back the direct channel

20%
Bookings moved / mo
–
Commission saved / yr
–
gross, before cost to win them
Direct share after
–
Break-even incentive
–
per moved booking

Break-even incentive = the most you can spend per booking (member price, perks, ads) to win it direct before the shift stops paying for itself.

4 · Initiatives, ranked

Score each idea 1–10 on Impact, Confidence and Ease. ICE = I × C × E. Untick ideas that don't apply.

Method

Direct revenue = sessions × conversion rate × average order value. Lifts on each lever multiply: +10% traffic, +8% conversion and +3% order value give (1.10 × 1.08 × 1.03) − 1 ≈ +22.4%, not 21%. "Split evenly" gives each lever the cube root of the target.

Channel shift: commission saved = moved bookings × order value × commission rate × 12. It's gross. Subtract whatever it costs to win those customers direct, which is what the break-even figure is for.

ICE is a quick prioritisation heuristic, not a forecast. Re-score once you have test results: A/B Test Calculator · Funnel Uplift Modeller.

Built by Keith Chiu with AI-assisted development. Runs entirely in your browser.